Join us on a literary world trip!
Add this book to bookshelf
Grey
Write a new comment Default profile 50px
Grey
Subscribe to read the full book or read the first pages for free!
All characters reduced
Artificial Intelligence Class 2 - cover

Artificial Intelligence Class 2

Team Orange

Publisher: Orange Education Pvt Ltd

  • 0
  • 0
  • 0

Summary

Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, 
AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. 

KEY FEATURES 
- National Education Policy 2020 
- AI Game: It contains an interesting game or activity for the students to try on their own or with their classmates to learn how the game mechanics work while having fun. 
- Brainy Fact: It presents an interesting fact relevant to the topic or the chapters. 
- AI in Life: It presents questions that promotes the moral growth and experiential learning. 
- AI Deep Thinking: It presents a question/scenario in which the students are required to think deeply and apply their knowledge. 
- Digital Solutions 

DESCRIPTION 
Artificial Intelligence is the most talked about subject and we all understand that the future lies in knowing it well. The Touchpad AI series is written for classes I to VII keeping in mind about the future and scope that lies in AI. Classes VIII to XII are strictly based on CBSE curriculum. They have competency-based questions to ensure that students are capable of applying their learning to solve some real-life challenges. The knowledge is spread in a phased manner so that at no age the kid finds it difficult to understand the theory. 

Each lesson begins with a short conversation between human characters and one humanoid which tries to explain in simple words about the topics related to Artificial Intelligence. The story is built up in such a way that the curiosity of the reader compels to read the entire lesson. The idea behind introducing humanoid is to touch the hearts of our kids with the existence of friendly robots in the form of humanoids. 

Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. 

There are plenty of Video Sessions for students and teachers to go beyond the syllabus and enrich their knowledge. There are some brainstorming questions in the form of AI Task in between the topics to ensure that students give pause to their learning and use their skills to reach to some creative ideas in solving given problems. 

I would like to humbly acknowledge the support provided by my family, friends and Orange Education Pvt Ltd team to accomplish this noble task. I am sure that this book will prove to be a tool in making the students future ready for Artificial Intelligence. Wishing learners great success in future endeavours. Enjoy the journey of happy learning!! All your feedbacks and suggestions will always be wholeheartedly welcomed to improve and grow. 

WHAT WILL YOU LEARN 
You will learn about: 
- Human-Machine Interaction 
- Introduction to AI 
- AI in Apps 
- Types of Robots 
- Myths and Facts of AI 

WHO THIS BOOK IS FOR 
Grade 2 

TABLE OF CONTENTS (Numbered list) 

1. Evolution of Computers 
a) Early Counting Tools 
b) Abacus—First Calculating Device 
c) Charles Babbage’s Analytical Engine 
d) Lady Ada Lovelace’s Programs 
e) ENIAC—The First Electronic Computer 
f) UNIVAC 
g) IBM PC 
h) Modern Computers 

2. Artificial Intelligence 
a) What is AI? 
b) Real Life Examples of AI 
c) Advantages and Disadvantages of AI 

3. AI-Enabled Devices 
a) Smartphone 
b) Smartwatch 
c) Chatbot 
d) Smart TV 
e) Smart Doorbe 
f) Driverless Cars 
g) Smart Speakers 

4. Introducing Robots 
a) What is a Robot? 
b) Popular Robots 
c) Advantages of Robots 
d) Disadvantages of Robots 

AI Ready 
Projects
Available since: 11/29/2022.

Other books that might interest you

  • Face In The Moon The (De Facie Quae in Orbe Lunae Apparet) - A Founding work of scientific analysis & Science Fiction - cover

    Face In The Moon The (De Facie...

    Plutarch

    • 0
    • 0
    • 0
    In 100 AD, Plutarch wrote what would become the first science fiction about the civilisation on the moon, appended to a rigorous scientific analysis of current knowledge about the moon. 
     
    Orbital mechanics, optics, atmospheric refraction, lunar geography, planetary and stellar composition, xenobotany, gravitation, heliocentricity, eclipse geometry and more are discussed as the state of the art is unpacked. Often startlingly modern for a work that is two millennia old, it serves as a reminder that science began long, long before norms of the modern scientific era were established.  
     
    The first half reads as genuine natural philosophy. Plutarch's speakers debate the nature of the lunar surface, rejecting the notion of a perfect celestial sphere made up of fire and ether in favour of a body with mountains, valleys, and shadow-casting terrain. They examine reflected light, atmospheric optics, and the mechanics of eclipse. One speaker advances a proto-gravitational argument: that "down" is a local condition, that objects fall toward whatever body they belong to, and that the moon holds its own just as Earth holds ours. 
    The second half carries that physical moon into mythological territory. A soul narrative describes the lunar surface as a way-station between lives, a realm where mind and spirit undergo staged separation before returning to the cosmos or descending again to Earth. Discussing the voyages taken as the mind separates from the soul in journeys around the moon, it serves as both theological and science-fictional. 
    Perfect for readers drawn to the history of science and the speculations that arise from it, this book is the first known moment empirical observation and speculative reasoning combined, in what would  millennia later be called hard sci fi.
    Show book
  • Youtube Gaming Channel Setup: Step to Step Guide on How to Set Up Your YouTube Gaming Channel - cover

    Youtube Gaming Channel Setup:...

    Eva Willow

    • 0
    • 0
    • 0
    Are you a gamer? Do you ever feel the need to start your own YouTube gaming channel? Well, look no further. This book is the perfect starting point to getting your channel off the ground and into the web's eye! 
    Perhaps you've always wanted to start a YouTube gaming channel but weren't sure how. Or maybe you've already started one, but feel like it needs improvement. Whatever your reason is, this book has everything you need to get a good start to your channel! The in-depth information will guide you not just through the creation of your own video productions, but also into how you can get your channel off the ground and make it the success it should be. 
    Since gaming is all the rage with younger generations, and Youtube has become such a popular site for people to post their own videos, it only makes sense that more and more people are starting up their own Youtube Gaming Channel. 
    Video games have always been a popular pastime and now, with the advent of YouTube, gamers can broadcast their game play for others to watch. As such, it can be tempting for those who have never thought about setting up their own YouTube gaming channel to take that first step into the world of online streaming and broadcasting. 
    This book covers: 
    Choosing your niche 
    Before you begin 
    Your gaming platform 
    Building an audience 
    Monetizing your channel 
    And much more. 
    If you have been considering starting your own YouTube Gaming channel, but aren't sure where to start, this is the perfect book to get you off the ground! It is a simple to read guide, in simple language. Hurry and make the most out of it.
    Show book
  • Mythic Plants - Potions and Poisons from the Gardens of the Gods - cover

    Mythic Plants - Potions and...

    Ellen Zachos

    • 0
    • 0
    • 0
    In this beautifully illustrated book that's Song of Achilles meets Secret Life of Trees, readers will discover the plants cultivated by the Greek Gods–many of which can still be experimented with today–for a myriad of uses.  In Greek mythology, plants were used for tools, intoxication, warfare, food, medicine, magic, and rituals. When Prometheus stole fire from the Olympian gods and gave it to mankind, he hid it in a stalk of giant fennel. Ancient Greeks waiting to question the oracles were given cannabis as part of their cleansing rituals. A quince fruit started the Trojan war. The goddess Demeter was so distraught when Hades kidnapped her daughter that she caused winter to blanket the earth, killing all plants. Mythic Plants focuses on how the ancient Greeks used plants in their lives and loves and conquests—some of which we can still use. Includes tips throughout for bringing these ancient plants into your garden.  
    Show book
  • No Place Like Nome - The Bering Street Seen Through Its Most Storied City - cover

    No Place Like Nome - The Bering...

    Michael Engelhard

    • 0
    • 0
    • 0
    Beyond Sled Dogs and Gold 
     
     
     
    Somewhere between myths and hard facts you find Nome, poised also between yesterday and tomorrow. Drawing on his background in anthropology and an equal passion for history, Michael Engelhard surveys the seam that links two neighboring continents through the lens of one pivotal city. The region's legacy of millennia shines on pages enriched by this writer's recollections—from mammoths to Cold War monuments, from a spa turned orphanage, to cyclist miners and shaman hoards. Meet the explorers and adventurers, reindeer herders and hustlers, the dancers, drummers, dreamers, warriors, walrus-tusk carvers, and whalers, clergy, foragers, and photographers who shaped a place of conflicting visions as thoroughly as it shaped them.
    Show book
  • Psychobabble - Viral Mental Health Myths & the Truths to Set You Free - cover

    Psychobabble - Viral Mental...

    LPC Joe Nucci

    • 0
    • 0
    • 0
    Listen to psychotherapist Joe Nucci as he dispels common mental health myths and replaces them with no-nonsense truths and accessible guidance for real healing. 
    The popularization of mental health content on social media has led to an epidemic of mental health misinformation. In Psychobabble, licensed psychotherapist Joe Nucci argues that too many of us are self-diagnosing, improperly deploying therapy-speak, and even coaching others to engage in harmful activities under the guise of “self-care.” 
    Nucci dismantles 40 popular misconceptions, such as: 
    Everyone needs to go to therapy.Your feelings are credible.People gaslight you when they disagree.Mindfulness is good for everyone.Everyone has trauma.The reason you can’t focus is ADHD. 
    This dangerous misinformation encourages well-meaning individuals to make consequential life decisions based on false beliefs, half-truths, and the advice of unlicensed armchair experts. It is time for a professional to call this out. Nucci replaces these myths with liberating truths that can help readers avoid misinformation, navigate important philosophical debates, and better maneuver their own mental health journeys. He shares client examples and evidence-based psychological theory, and draws from reputable studies and research. 
    TikTok influencers and “life coaches” create viral videos telling people to cut off their problematic parents, and are cheered on by millions of followers. Recent divorcees proudly declare on Instagram that they are finally healing from their “narcissistic” ex-partner, even though you get the sense they can’t actually define that word. Teenage “mental health advocates” lament the struggles of living with autism, but then subtly add that their condition is “self-diagnosed.” It is time for a professional to call out the misinformation and absurdity. 
    Psychobabble is a must-listen audiobook for anyone who values mental health and cares about others.
    Show book
  • C# Type Class Fundamentals - Built-In Data Types Classes Interfaces And Inheritance - cover

    C# Type Class Fundamentals -...

    Richie Miller

    • 0
    • 0
    • 0
    If you want to discover how to become a software developer using C#, this book is for you!  
    Everything you'll do in C# has to do with types from the simplest variable declaration to creating a very complex class. All of this happens through the use of types. Simply you can't write any C# code without types. Once you have finished this book, you will understand classes - the most fundamental building block in C#, and it will get you on your way to writing more complex C# applications. 
      
    GET THIS BOOK NOW AND START PROGRAMMING TODAY! 
      
    In this book you will discover: 
    How to Use Built-in C# Data Types 
    How to Work with Primitive Types 
    C# Expressions 
    How to Work with DateTime 
    Implicit Typing Fundamentals 
    How to Create and Use Strings 
    Escaping Text Basics 
    Strings are Immutable 
    How to Work with Methods 
    How to Find the Correct Method 
    How to Pass Parameters by Value & Reference 
    How to Use out Keyword 
    Named Arguments & Optional Parameters 
    Value Types & Reference Types 
    How to Create Enumerations
    Show book