Join us on a literary world trip!
Add this book to bookshelf
Grey
Write a new comment Default profile 50px
Grey
Subscribe to read the full book or read the first pages for free!
All characters reduced
When Paths Cross In the Desert - a short story - cover

When Paths Cross In the Desert - a short story

Ithaka O.

Publisher: Imaginarium Kim

  • 0
  • 0
  • 0

Summary

In the middle of the desert, a giant dome stands, made of fortified glass.Inside it: another, much smaller dome, black for privacy.Outside: thirsty humans. Hundreds, possibly thousands.Nora Haynes spends Eternal Summer inside. Luck blessed her that way. Timothy blessed her that way.But as the knocking of the madpeople continues, clamoring for water, her little bitter trick of ignoring them threatens to fall apart...
Available since: 07/20/2022.

Other books that might interest you

  • CHROMATIC CONCORDAT - Gray Rising - cover

    CHROMATIC CONCORDAT - Gray Rising

    Lucky Noma

    • 0
    • 0
    • 0
    The first thing Havayah ever saw was gray. 
    Not the gray of clouds, or ash, or dusk, but the kind that eats at the edges of everything. Born silent in a Dominion where colors sing, burn, heal, and kill, the world called her a void. Her village called her cursed. And Havayah? She called herself no-one, a hollow. 
    But a hollow is a dangerous thing to underestimate. 
    When the Ma’or Council brands her a threat for lacking Chromatic attunement—the sacred bond to color that defines life — an empathic investigator named Nefesh makes a choice: to protect her instead of condemning her. Together, they uncover the Council's devastating plan — to use the shattered Prismatic Nexus, remnants of the world’s raw luminance, to achieve absolute control over the color spectrums, while casting out those they deem "colorless." The rebels fighting against them promise liberation, but their revolution holds its own darkness. 
    What no one realizes is that the girl they dismissed—the one born without a single thread of color—has no intention of playing savior. Through underwater cities, and skies stained with power, Havayah will forge her own path. Because when the world gave her nothing, she learned to take everything. 
    This is not a story of saving the world—
    Show book
  • The Statement of Randolph Carter - cover

    The Statement of Randolph Carter

    H.P. Lovecraft

    • 0
    • 0
    • 0
    "The Statement of Randolph Carter" is a short story by H. P. Lovecraft. Written December 1919, it was first published in The Vagrant, May 1920. It tells of a traumatic event in the life of Randolph Carter, a student of the occult loosely representing Lovecraft himself. It is the first story in which Carter appears and is part of Lovecraft's Dream Cycle.
    Show book
  • H2LiftShips - Vol 1 - Beyond Luna - Imagine a world exactly like ours but different - cover

    H2LiftShips - Vol 1 - Beyond...

    Bob Freeman

    • 0
    • 0
    • 0
    Step into a universe that mirrors our own, but is strangely different. 
    Welcome to the H2LiftShips saga, a cosmic romp that readers can’t stop raving about. Its humor and layered complexity recall The Hitchhiker’s Guide to the Galaxy, while its hard‑science edge mirrors the gritty realism of The Expanse. Along the way, you’ll encounter a kaleidoscope of fringe asteroid societies the crew must navigate that compares to “Firefly.” 
    Critics hail the series as “the most wildly original saga ever written.” 
    At the helm is Captain Graciela, who's finally escaped her overbearing mother's shadow and taken command of a rented solar-sail cargo ship. The void can be lonely, but Graciela's crew on the LunaCola makes every light-year feel like home. 
    Jack, a sharp-tongued talking dog with an uncanny nose for jerky and skills in Dog Chess. 
    Tang, an orangutan whose love of poker is only matched by his daring bets. 
    Octopus, the calm. water-filled navigation wizard who steers them through the darkest reaches. 
    In the first book of the five-volume series, Beyond Luna the crew launches into a high‑octane space adventure that collides with pirates, anarchists, high‑stakes gamblers, and even a stint behind bars. 
    Part pulse‑pounding space opera, part speculative tech manual, the series envisions a future where hydrogen balloons lift solar‑sail ships out of Earth’s gravity well, then across the heliosphere, turning interplanetary trade into the ultimate game of risk and reward. 
    When Graciela unexpectedly runs into her scheming mother on a remote asteroid, a showdown erupts with pirates, thieves, and gamblers all caught in the crossfire. Will Graciela outwit her mother and clinch victory in a rigged card game, or will the LunaCola crew lose everything?
    Show book
  • A Cat's Guide to Bonding with Dragons - cover

    A Cat's Guide to Bonding with...

    Chris Behrsin

    • 0
    • 0
    • 0
    The unlikely duo who might just save the world 
     
     
     
    Ben must be the hungriest cat ever . . . 
     
     
     
    One moment, he was enjoying a breakfast of salmon trimmings in his home in South Wales. The next, he was teleported across time and space onto the cold stone floor of an evil warlock. 
     
     
     
    Locked in the warlock's tower through day and night, Ben may have to serve him for a while. He'll hate this, especially having to hunt those infernal demon rats when the warlock doesn't feed him well at all. 
     
     
     
    Meanwhile, in a distant academy, a dragon is bored out of her mind. Unable to wear a saddle, no human dares mount her. Is there anyone in this land who can ride her into battle against the forces of the evil warlocks? Somehow, she doubts she'll ever find a suitable bond. 
     
     
     
    Unless there is another creature with enough dexterity to fulfil that role. One, perhaps, who is currently sprinting right out of a warlock's front door . . .
    Show book
  • Nowhere Land - cover

    Nowhere Land

    Pamela K. Kinney

    • 0
    • 0
    • 0
    If Haunting of Hill House had a baby with Stranger Things, Nowhere Land would be the result. 
    Legends are told for centuries of a haunted land not far from Gloucester, Virginia. The local 
    tribes in the past had labelled it a place of demons. Wildlife is hardly seen there, and even insects 
    avoid it. Sound fluctuates; nothing above a whisper one moment, only to come back minutes 
    later. No reason for this weird phenomenon. Those who dare to cross the land never make it out, 
    mysteriously vanishing. 
    Parker Burkett and his sister, Lisa Polivka, inherit the land from their grandfather. They bring in 
    a group of investigators to find if the stories behind the property are true. Parker has plans to turn 
    it into a historical attraction and wants to debunk the ghost tales. He finds the paranormal group 
    gone the next morning, except for a finger still wearing a ring lying in the loft of one of the 
    buildings. It is the only evidence they’d been there. 
    Ben Neilson, who leads the paranormal team, Seekers of Paranormal World, wants to investigate, 
    but first he must convince Parker to let them. He also wants longtime friend and psychic medium 
    Neri Phelan to help his team. Neri left the group a couple of years ago after the death of her 
    younger sister on an investigation. She has a past with the cursed land, and she doesn’t want 
    anything to do with it. Nightmares and an attack from something dark that destroys her spirit 
    guide help her decide that it’s time to break the curse. 
    Will they solve the truth behind the legends? Or will Neri and Parker, along with Ben and his 
    team, join the countless others over the centuries and become sacrifices to Nowhere Land.
    Show book
  • Exodus - cover

    Exodus

    Tobias Roote

    • 0
    • 0
    • 0
    Exodus runs a parallel storyline to Nubl Wars and gives greater insight into the ending of the other book. 
    Xerac has found a way to beat the system and ensure his own survival during a time when the Nubl are expected to attack the Earth. It will mean that life as he knows it will have to change. 
    In a moment of total irony, Xerac fulfils his destiny and so becomes the first human to die so that he may yet live. 
    As Xerac attempts to get off-world via the new ARKs that are being built to hold the nucleus of Earth colonies, Ossie from Space Island, Arty and other AIs stand in the way of his ambition. 
    Can he thwart them all and escape Earth’s fate?
    Show book