Join us on a literary world trip!
Add this book to bookshelf
Grey
Write a new comment Default profile 50px
Grey
Subscribe to read the full book or read the first pages for free!
All characters reduced
The Sable Moon - cover

The Sable Moon

Nancy Springer

Publisher: Open Road Media Sci-Fi & Fantasy

  • 0
  • 1
  • 0

Summary

A headstrong young prince, enslaved far from home, must rescue his imperiled kingdom and those he loves from an ancient dark sorcery in Nancy Springer’s magnificent third entry in the Book of Isle The life of young Prince Trevyn of Isle changes forever on the day a mysterious boy named Gwern is welcomed without question into the family’s castle. Stubborn and resentful of the unwanted intrusion, the errant teenage prince abandons his home and soon finds himself both in love and in jeopardy. Enraptured by the village girl Meg, he incurs the wrath of Wael, a powerful warlock, by saving the lady of his heart and her people from certain destruction.   But young Trevyn’s trials have only just begun. Lured across the seas by his vengeful foe, he is captured and enslaved, and must somehow find his way to freedom. For the unprotected Isle is now at Wael’s mercy, and love will surely die if the boy-prince cannot return to the realm as its champion.   A classic epic fantasy in the grand tradition of J. R. R. Tolkien, set in an ancient island sanctuary of gods and ghosts and magic, Nancy Springer’s captivating Book of Isle saga is brimming with adventure, romance, evil, mythic quests, legendary history, and ingeniously imagined locales.
Available since: 12/23/2014.
Print length: 274 pages.

Other books that might interest you

  • Lone Wolf - cover

    Lone Wolf

    Michael Newton

    • 0
    • 1
    • 0
    A werewolf contends with love and hunger while fighting for the Confederacy during the Civil War in this romantic fantasy.   Graham is on the run. Running from a civil war that he was forced into, from the beast that lies hidden within him, and from the curse that keeps him from leading a normal life.   When Graham meets Eliza, a mere human, he falls deeply in love. But could she possibly love him once she discovers his ability to transform into the beast? Can Graham tame the beast inside him and live a normal life, or will his secrets tear apart the growing love between he and Eliza?
    Show book
  • Opening Wonders - cover

    Opening Wonders

    Rajnar Vajra

    • 0
    • 1
    • 0
    Countless un-parallel universes intersect in a place where science and magic function perfectly. A Crossroads World. A world that holds a fantastic and deadly secret. An ultra-advanced species, the Common, govern this world and invite other advanced species to set up enclaves where the planet's extraordinary properties draw an assortment of gods and demons like supernatural moths to a flame. The first human allowed there, Professor David Goldberg, is secretly tasked by Earth’s governments to observe the Common.But Goldberg’s mission might not be as secret as he thinks. Someone or something with unknown motivations sends truly terrifying monsters bent on taking him down. Opening Wonders. Fantasy, science fiction, mythology, adventure, mystery, rich history—and more.
    Show book
  • Toil and Trouble - Modern Magick 2 - cover

    Toil and Trouble - Modern Magick 2

    Charlotte E. English

    • 0
    • 2
    • 0
    As an agent of the Society for Magickal Heritage, I, Cordelia Vesper, have an important job: rescue endangered creatures, artefacts, books and spells wherever they are to be found.
     
    It’s a tough job, but somebody’s got to keep British magick alive.
     
    So we rescued a valuable book from a long-lost library, only it proved to be unusually... chatty. And it's got a foul mouth, too. What manner of weird magick is this?
     
    Somebody else thinks it's pretty interesting, too. Ancestria Magicka, they call themselves.
     
    Brand new. Big trouble.
     
    But why are they so interested in the book's creator? The woman died six hundred years ago. It's grave-robbers, necromancers and thieves all the way, and when things get that kind of crazy, there's only one thing to do.
     
    Call in the Toil and Trouble department.
    Show book
  • The Wonder Tales - Books 1-3 - cover

    The Wonder Tales - Books 1-3

    Charlotte E. English

    • 0
    • 1
    • 0
    Three enchanting fairytales from a writer of extraordinary imagination. Charlotte E. English’s Wonder Tales will sweep you far, far away... 
     
    Faerie Fruit: The centuries-barren orchards of Berrie-on-the-Wyn suddenly bear fruit — and it’s clear that something fey’s afoot. Who is the motley piper walking the streets, drawing forth magic and mayhem with his music? And how can half of the town vanish into thin air?
     
    Gloaming: In Vale Argantel, an enchanted twilight sweeps over the land at precisely four o’clock. Such is the way of things. But when Oriane falls through a magic mirror and disappears, something odder still is on the rise. For she’s gone to a place very like Argantel — eerily familiar, yet strangely different; a place which follows none of the usual rules…
     
    Sands and Starlight: An old sorcerer travels the starlight bazaars: cursed and magic-blighted, he has glass where his heart should be. To mend it, he must journey back into his own shadowed past — to the lost and wandering palace of ensorcelled glass, glimpsed only under the stars, and vanishing with the dawn...
     
    “Large helpings of wit and whimsy... Readers who enjoy the old-fashioned language of classic fairy tales will be pleased with this one. ” -Publishers Weekly on Faerie Fruit​
     
    “Her faultless prose by turns ascends with the lark, leads you down secret paths like the willow-the-wisp, bewitches you into bewilderment, and sparkles with eye-bedazzling wonder...” - NYT Bestselling author Mercedes Lackey on Gloaming
    Show book
  • The Striding Spire - Modern Magick: 3 - cover

    The Striding Spire - Modern...

    Charlotte E. English

    • 0
    • 2
    • 0
    Fresh from an involuntary crash course in the Stranger Arts, I've a new mystery on my plate: the inexplicable reappearance of a particularly fantastic magickal species.
     
    Which is great, don't get me wrong. Rescuing magickal beasts is what we do around here.
     
    But the Dappledok Pup hasn't been seen since the seventeen hundreds; so how did we find one, alive and kicking, over two hundred years later?
     
    And this beast has a talent for sniffing out treasure, no less. Happenstance? Maybe not.
     
    Is there something sinister afoot? And what does any of this have to do with an unusually perambulatory tower?
     
    Aided by a talking book, a spriggan with a taste for vintage fashion and the best Waymaster in the business, nothing can stop me from finding out the truth. Can it?
    Show book
  • BLADE & BASTARD: Wireframe Dungeon & Dragon with Red Dead Volume 2 - cover

    BLADE & BASTARD: Wireframe...

    Kumo Kagyu

    • 0
    • 1
    • 0
    Scorch marks blacken the wireframe dungeon, and the smell of burnt meat hangs in the air. Iarumas’s party stumbles upon a corpse, more charcoal than flesh, and Raraja insists on dragging it out. Murmur—Chant—Pray—Invoke. A large-framed girl named Berkanan gulps the fresh air of her second chance at life. Her confidence is low and her skills as a fledgling mage are inadequate, but despite all that, she has a serious goal—kill the red dragon that burned her party alive. This dragon, an interloper from the lower levels of the dungeon, has become so notorious that even the most seasoned parties refuse to engage. Even so, Garbage and Raraja agree to aid Berkanan, and Iarumas lends his support. The chances of failure are high, but in the dungeon, immolation is not a permanent end...as long as someone is willing to pay. Can Iarumas’s party douse the flames of the dragon, or will they all succumb to a menacing red death?
    Show book