Ray Tracing Graphics - Exploring Photorealistic Rendering in Computer Vision
Fouad Sabry
Verlag: One Billion Knowledgeable
Beschreibung
What is Ray Tracing Graphics In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Ray tracing (graphics) Chapter 2: Rendering (computer graphics) Chapter 3: Global illumination Chapter 4: Radiosity (computer graphics) Chapter 5: Photon mapping Chapter 6: Ray casting Chapter 7: Specular reflection Chapter 8: Geometrical optics Chapter 9: Graphics pipeline Chapter 10: Rendering equation (II) Answering the public top questions about ray tracing graphics. (III) Real world examples for the usage of ray tracing graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Ray Tracing Graphics.
