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Isometric Projection - Exploring Spatial Perception in Computer Vision - cover

Isometric Projection - Exploring Spatial Perception in Computer Vision

Fouad Sabry

Editorial: One Billion Knowledgeable

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Sinopsis

What is Isometric Projection
 
Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angle between any two of them is 120 degrees.
 
How you will benefit
 
(I) Insights, and validations about the following topics:
 
Chapter 1: Isometric Projection
 
Chapter 2: Orthographic Projection
 
Chapter 3: 3D Projection
 
Chapter 4: Euler Angles
 
Chapter 5: Rotation Matrix
 
Chapter 6: Quaternions and Spatial Rotation
 
Chapter 7: Oblique Projection
 
Chapter 8: Transformation Matrix
 
Chapter 9: Gimbal Lock
 
Chapter 10: Tetrahedron
 
(II) Answering the public top questions about isometric projection.
 
(III) Real world examples for the usage of isometric projection in many fields.
 
Who this book is for
 
Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Isometric Projection.
Disponible desde: 04/05/2024.
Longitud de impresión: 178 páginas.

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