¡Acompáñanos a viajar por el mundo de los libros!
Añadir este libro a la estantería
Grey
Escribe un nuevo comentario Default profile 50px
Grey
Suscríbete para leer el libro completo o lee las primeras páginas gratis.
All characters reduced
Loom of Shadows - cover

Loom of Shadows

Evangeline Yarrow

Editorial: Publifye

  • 0
  • 0
  • 0

Sinopsis

"Loom of Shadows" is an urban fantasy where reality is a tapestry waiting to be rewoven. Naia, a young textile artist, discovers she possesses an extraordinary ability to manipulate the very fabric of existence.   
Set against the backdrop of a vibrant, multicultural metropolis, this story weaves together strands of diverse mythologies, creating a rich and textured world. As Naia unravels the mysteries of her newfound power, she becomes entangled in a sinister plot that threatens to tear apart the city's intricate social fabric.   
The story explores profound themes of identity and heritage, while celebrating the interconnectedness of all things. Lin's lyrical prose brings this magical realm to life, painting vivid imagery that immerses readers in a world where quantum theory and folklore intertwine.   
Through alternating perspectives, including those of mythological creatures living secretly among humans, the narrative offers a unique and captivating glimpse into a reality where the lines between magic and science blur.
Disponible desde: 28/09/2024.
Longitud de impresión: 249 páginas.

Otros libros que te pueden interesar

  • The Maker - cover

    The Maker

    Rob Winters

    • 0
    • 0
    • 0
    Family secrets and a search for a Maker 
    The strange events of a year and a half ago have not been forgotten. A government-run investigation has found a clue pointing to three kids with something to hide. 
    While their search for answers is just beginning, a much older search is almost over — the search for the Maker. And when these two searches collide, something unexpected is found; hope for a distant world.
    Ver libro
  • Harley Merlin: Finch Merlin and the Lost Map - cover

    Harley Merlin: Finch Merlin and...

    Bella Forrest

    • 0
    • 0
    • 0
    Magical mapmaking is an ancient art—and also a major pain. 
    At least, Finch can’t help but feel that way, since Erebus transported him to the Mapmakers’ Monastery with little to no instructions. Now, he’s stranded on some Greek island until he can learn how to draw maps to places he thought only existed in legends, like El Dorado and Shangri-La. 
    Only the worthiest of magicals can attain such a rare skill. The weak are weeded out through nearly impossible tests that involve mind-bending poisons, weird plants, and… pottery-making? 
    But Finch isn’t the only one looking to learn the art of mapmaking. Magicals from all over the world are drawn to the Monastery. As Finch encounters both greedy treasure hunters and knowledge-hungry explorers, he must decide who is trustworthy and who has more sinister intentions. 
    When Erebus knocks on her door, Kenzie is roped into delivering secret messages to Finch using her ability to Morph into the bodies of animals. In exchange, the God of Darkness will reveal what she wants most: to find the lowlife who cursed her mother. 
    Both Finch and Kenzie know they’re pawns in Erebus’s long game—but to what end?
    Ver libro
  • Warmaster 2: Winter's Peril - cover

    Warmaster 2: Winter's Peril

    Melissa McShane

    • 0
    • 0
    • 0
    What secrets lie hidden in a distant stronghold of knowledge? 
    After accepting the responsibility of the Fated One quest, Aderyn, Owen, and their friends must travel north to the Repository, home to strange sources of knowledge. There, they will discover the next step on their adventure. 
    It should be a straightforward journey, with no complications. But antagonistic traveling companions, an old man who knows more about Aderyn than he should, and countless vicious monsters stand in their way. 
    When calamity strikes, the team’s only hope is to take on their most dangerous challenge yet—the dungeon known as Winter’s Peril.
    Ver libro
  • The Echoes Beneath - cover

    The Echoes Beneath

    J. M. Ammoun

    • 0
    • 0
    • 0
    “With an ensemble of characters intertwined in a tale of redemption, power, and betrayal, this gripping saga of dystopian intrigue explores the depths of human depravity, yearning, and resilience… Stunning.” -The Loading Planet 
    Four lives. Four paths. One inevitable end. 
    In the corporate-controlled city-state of Midian, the Mantle, a sprawling metal platform, divides the upper echelons from the middle class of the Undercity. Here, the lives of four citizens are inextricably linked in a tale of redemption, power, and betrayal. 
    Burdened by a haunting past, Atlas Ramsay returns to Midian’s Undercity seeking atonement for his sins. But when a burgeoning relationship with a young woman from his youth derails his plans for redemption, his buried secrets threaten to shake the city’s foundation when they are finally revealed. 
    Samantha Salem must navigate a complex web of political alliances and rivalries after the murder of her mentor, the famed Undercity leader Jericho Sands. But to preserve the peace and guide the city through its darkest hour, she must endure the wrath of her rivals in her struggle for power. 
    Arvin, a forsaken child of the Faith, becomes embroiled in a perilous game of survival and revenge. But when his unwitting role in a catastrophic plot to seize control of the city is revealed, nobody is safe from the pain of his loss. 
    Amidst the unfolding drama, Solomon Sands, Midian’s Grand Magus, battles a waning faith. Consumed by jealousy and a desperate desire for reverence, his attempts to reinvigorate the masses only serve to fuel the shadowy forces pulling the city’s strings. 
    As their paths collide, a conspiracy unravels, forever altering life beneath the Mantle.
    Ver libro
  • Game of Serfs: Book Six - cover

    Game of Serfs: Book Six

    Michael Anderle

    • 0
    • 0
    • 0
    Blood in the water draws sharks, but what does magic in the water bring? 
     
     
     
    An ancient and terrible evil, long held at bay by the tyrants who ruled the air and land with fire and fang is stirring. 
     
     
     
    Benjy and Marty have defied the dragons to build their kingdom on the hope and strength of their humanity. Hope shines in a wyrm-scorched world, but power always comes with consequences. Strength never goes unchallenged for long. 
     
     
     
    Benjy knows what's coming. He and Marty hurry to unravel the winding mysteries of the ancient lair their kingdom is built upon. 
     
     
     
    Addevaul's revenge was a small taste of the waking malice coming for them. It's only a matter of time before the ferocious new threat ceases brooding and rises from the darkness to destroy any who dare to defy its rule. 
     
     
     
    The time of the final test is fast approaching, and all Benjy and Marty have is one last throw of the dice before the dragon-pocalypse wipes the kingdom off the face of the planet. 
     
     
     
    What if all the will and fortitude Benjy possesses is not up to the challenge? What if all of Marty's wisdom and wit are not enough to solve this enigma?
    Ver libro
  • Old Man's Journey An - A LitRPG Adventure - cover

    Old Man's Journey An - A LitRPG...

    Gregory Allanther

    • 0
    • 0
    • 0
    At the end of his life, Charles was left with one question: What was it all for?
     
    
     
    After his tour of duty and an unremarkable post-Army business career, Charles spent his twilight years watching old movies and waiting for his grandkids to call. He'd lived a good life and been a decent man, but now that his wife was gone, he was...lonely.
     
    
     
    Until his old friend Bert introduced him to Crossroads, the new VR sensation. In this virtual world he can move without pain, explore new lands, and most importantly - see his family again. For as long as he can hold their interest, in this fast-paced modern world of instant gratification and VR thrills.
     
    
     
    The solution: Build a place his family wants to visit. Armed only with a magic stick with game-breaking powers that should be nerfed, Charles sets out on a journey to find a place to call his own. Along the way, he will be mistaken for an NPC quest giver, become the antagonist in epic questlines, and attempt to teach the next generation proper behavior - even if he has to beat it into them.
     
    
     
    This is the story of one man's search for belonging in his second virtual life. A search for a place to belong, and what it takes to get there. It's also a hilarious romp through online fantasy clichés that will appeal to fans of Ready Player One, The Wandering Inn, and slice-of-life comedies.
     
    
     
    Because at the end of a man's life, what's more important than family?
     
    
     
    ©2021 Aethon Books (P)2022 Aethon Audio
    Ver libro