Vertex Computer Graphics - Exploring the Intersection of Vertex Computer Graphics and Computer Vision
Fouad Sabry
Verlag: One Billion Knowledgeable
Beschreibung
What is Vertex Computer Graphics A vertex in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space, or multiple points on a surface. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Vertex (computer graphics) Chapter 2: Gouraud shading Chapter 3: Texture mapping Chapter 4: Phong reflection model Chapter 5: Phong shading Chapter 6: Shading Chapter 7: Normal mapping Chapter 8: Polygon mesh Chapter 9: Shader Chapter 10: Lightmap (II) Answering the public top questions about vertex computer graphics. (III) Real world examples for the usage of vertex computer graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vertex Computer Graphics.