Augmented Reality - Exploring the Frontiers of Computer Vision in Augmented Reality
Fouad Sabry
Maison d'édition: One Billion Knowledgeable
Synopsis
What is Augmented Reality Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive, or destructive. As such, it is one of the key technologies in the reality-virtuality continuum. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Augmented reality Chapter 2: Virtual reality Chapter 3: Wearable computer Chapter 4: Computer-mediated reality Chapter 5: Mixed reality Chapter 6: Head-mounted display Chapter 7: Projection augmented model Chapter 8: 3D user interaction Chapter 9: Augmented learning Chapter 10: Smartglasses (II) Answering the public top questions about augmented reality. (III) Real world examples for the usage of augmented reality in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Augmented Reality.
