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Vanishing Point - Exploring the Limits of Vision: Insights from Computer Science - cover

Vanishing Point - Exploring the Limits of Vision: Insights from Computer Science

Fouad Sabry

Casa editrice: One Billion Knowledgeable

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Sinossi

What is Vanishing Point
 
A vanishing point is a point on the image plane of a perspective rendering where the two-dimensional perspective projections of mutually parallel lines in three-dimensional space appear to converge. When the set of parallel lines is perpendicular to a picture plane, the construction is known as one-point perspective, and their vanishing point corresponds to the oculus, or "eye point", from which the image should be viewed for correct perspective geometry. Traditional linear drawings use objects with one to three sets of parallels, defining one to three vanishing points.
 
How you will benefit
 
(I) Insights, and validations about the following topics:
 
Chapter 1: Vanishing point
 
Chapter 2: Perpendicular
 
Chapter 3: Stereographic projection
 
Chapter 4: 3D projection
 
Chapter 5: Oblique projection
 
Chapter 6: Curvilinear perspective
 
Chapter 7: Picture plane
 
Chapter 8: Cross section (geometry)
 
Chapter 9: Parallel projection
 
Chapter 10: Axonometry
 
(II) Answering the public top questions about vanishing point.
 
(III) Real world examples for the usage of vanishing point in many fields.
 
Who this book is for
 
Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vanishing Point.
Disponibile da: 13/05/2024.
Lunghezza di stampa: 93 pagine.

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