Beautiful Remorse is the hot new band on the scene, releasing one track a day for ten days straight. Each track has a strangely powerful effect on the band's fans. A curious music blogger decides to follow Beautiful Remorse on tour, and realizes that the singer, Airee Macpherson, is hiding an incredible secret.
First Age, Year 947 : This story follows Drag as he tries to get a vacation. The best thing he can do to get away is to be a bodyguard on a cruise ship. The person he guards has few visible enemies, so it goes well...that is until ghosts show up! A haunted ship sails in on a fog. Then the peaceful cruise turns into a ghost hunt. But, will they be the hunters or the hunted?
he most violent city in the United States doesn't normally garner much attention from the SCTU. Victims are easy to find on the destitute streets and dark alleys. They are even easier to prey upon as they desperately cling to hope. Their bodies are easy to hide in the abandoned houses and buildings that litter Detroit. In a city turning into a ghost town, serial killers stalk the trapped residents with hellish delight.
One killer gains national attention, even among the most vile and violent Detroit has to offer. He isn't just killing his victims, he's burning their bodies and the buildings they are in with impunity. He does not hunt in the shadows, but takes his victims during the cold light of day. He's methodical, calculating, and leaves no clues for the police to follow.
Leads are so few and the kills so brazen, that Aislinn Cain and the SCTU pack their bags and head for the grim streets of Detroit. It is in this desolate waste of a city, that they will face their most depraved and deceptive serial killer yet.
Aislinn Cain wakes up on a cold concrete floor having been drugged and kidnapped by serial killer Raphael Henders. Despite the chaos, she has a few questions; is Gabriel still alive? If so, for how long? And where exactly is she?
As the answers start to reveal themselves, Aislinn comes to the realization that Raphael Henders is unlike any serial killer she has ever faced before. Not only is he brilliant, cunning, sadistic, and brutal, he is part of the organized ring of serial killers that the SCTU has been trying to eliminate. More importantly, he is just one step removed from the leader of the organization and he has answers that Aislinn needs to put her past behind her.
To survive and get what she needs, Aislinn will have to play Raphael’s game. Death is not an option, pitting Aislinn’s own desire to survive against her need to figure out who exactly was behind the murder of Aislinn’s father and sister all those years ago.
Let the final battle begin.
Brenna has been stuck in the ethereal plane for some time now. Her only companion is Uther Pendragon, an overlord she knows very little about, but has to learn to trust.
Jasmine has been free to terrorize the world in Brenna’s absence. She is unleashing dark forces onto the earth in an attempt to bring about the Second Elder War and fulfill her dreams of domination over humans.
Brenna must summon every bit of her power to fight Jasmine, The Horsemen and anything else brought into the realm of reality. Despite being one of the most powerful beings on earth, will Brenna have the power to battle against her own sister? Let alone, win, knowing death might be only way to stop Jasmine’s madness?
Some family trees need trimming.
When pairs of feet start turning up in Columbia, Missouri, it becomes apparent that a serial killer is prowling the streets. However, the feet are not giving away many secrets and without bodies, it is impossible to identify the victims. The investigation stalls and the killer is free to slaughter as many victims as he can find.
When Aislinn Cain and the SCTU shows up, Aislinn realizes that this isn’t a new serial killer. He’s terrorized her hometown before. Her father worked the case the first time with only an exotic bite mark as a clue. Now, Aislinn will start the manhunt of her life as she becomes determined to catch the monster that eluded her father. As she sinks further into the hunt, she'll uncover a horrifying past that proves skeletons should stay locked in closets.
When Maggie and Killian torched Hollywood, the World Walker Association was not happy and decided to pull Maggie's license. This is just the opportunity the bad guys were looking for.
When Maggie decides to do what is right vs. what is legal, the Association puts a bounty hunter on her tail to haul her off to prison.
Unfortunately, it comes to light that all of the World Walkers are being hauled off to prison... and once there, meeting an untimely end... Have the vampires infiltrated the World Walkers Association? Or is an even greater evil now at work? Or is it just another lousy day at M&K Tracking?
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