Living underground sucks. Living in a city that's falling apart sucks even more. Combine these and you've got the home town of Melissa OmNick, a hot tempered 22 year old FireCat. Melissa is a recent graduate of the Street Police Training Academy. Usually dressed in a high cut shirt, skirt, fishnet stockings and black boots, Melissa has to go through a transformation; both mentally, physically to be able to continue and partake in Police activities.
Why the Police Academy? It's the only sure-fire way that she knows of to get out of the dump of a city she calls home.
As she works her new job, she learns the tricks of the trade from the one officer she didn’t want as her partner. She also displays unprecedented magical capabilities, far beyond that of her partner or any other police officer on the force. This display catches the attention of the upper ranks, forcing them to take action on Melissa’s future.
During a test, it is shown that her power seems to know no bounds, as if growing, to show that she was meant for something greater.
How high will her power take her? Is there a limit to her power? While she discovers herself, she lives with Ryan, seemingly the only one who can tolerate her attitude. Who is he and where did he come from, as he never works. What are his intentions towards Melissa?
~ Adults only - 18+ ~
The Scarlet Plague is a post-apocalyptic fiction novel written by Jack London and originally published in London Magazine in 1912.
The story takes place in 2073, sixty years after an uncontrollable epidemic, the Red Death, has depopulated the planet. James Smith is one of the survivors of the era before the scarlet plague hit and is still left alive in the San Francisco area, and he travels with his grandsons Edwin, Hoo-Hoo, and Hare-Lip. His grandsons are young and live as primeval hunter-gatherers in a heavily depopulated world. Their intellect is limited, as are their language abilities. Edwin asks Smith, whom they call \"Granser\", to tell them of the disease alternately referred to as scarlet plague, scarlet death, or red death.
Now in one ebook volume: Blood and Magic, Flesh and Bone, Gods and Demons, and a bonus preview of Smoke and Ritual, the first Beautiful Dark Beasts book. Enter the paranormal Underworld with the Dhampir Gray as your guide . . . Blood and Magic (Book 1) With supernatural powers and an insatiable need for blood, her existence is cursed. After four hundred years, Gray, a reluctant Dhampir, still yearns for her humanity—and vengeance against those who stole it from her. To stop the Consilium from doing this to anyone else, she must wield a power she swore never to use—blood magic. Flesh and Bone (Book 2) With the dark power rising within her, she risks losing everything. When Gray’s partner Aldric mysteriously disappears, she seeks allies in the Hall of Secrets. During her search, she discovers a mysterious cult, an ancient curse, and a family secret that is darker than she could ever imagine . . . Gods and Demons (Book 3) Will Gray send the demons back to the Underworld or watch her world burn to the ground? Demons have escaped the Underworld and descended upon New Orleans. Gray tries to unite the covens as they gear up for the fight of their lives. But when one of her closest allies abandons her, Gray is forced to make a life altering choice that threatens everyone she loves . . . Series praise “Keeps you on the edge of your seat . . . action packed and full of emotional depth.”—Sydney Ashcroft, coauthor of Chasing Destiny “Rich world building and [a] unique interpretation of gothic literature.”—Samantha Huewagen, author of the Starless Series
Two worlds, one nightmare…
Cait Weerd has no idea the undain are hunting her. She doesn’t know the vile creatures need her blood to survive. She doesn’t even know she’s a witch, descended from a long line of witches. Cait Weerd doesn’t know much, but all that’s about to change.
At Manchester Central Library, she’s caught in the crossfire between the witches and the undain, two worlds fighting for an old book. Cait takes the book and is told to run, hide the book or destroy it. The undain’s secrets are buried in its pages, and they want it almost as much as they want her.
The fate of two worlds is at stake. Cait has to decide what to do: run, fight, or hope it all goes away.
But then she learns who she really is, along with the terrible truth of what the undain have been doing in our world all this time…
Richard Rahl and Kahlan Amnell confront an apocalyptic nightmare in this irresistibly tense, utterly terrifying, near-thousand-page return to Terry Goodkind's 26-million-copy bestselling Sword of Truth world.
The insatiable hunger of the Golden Goddess...
The irresistible power of a Witch's Oath...
A fracture in the world of life...
An opening in the world of death...
Richard Rahl and Kahlan Amnell face the perfect storm.
The Children of D'Hara picks up immediately after the conclusion of the Sword of Truth series in one breathtakingly compelling, powerful, blockbuster novel.
Previously published in five parts: The Scribbly Man, Hateful Things, Wasteland, Witch's Oath, Into Darkness.
Billowbirds are flying, and that can only mean one thing. An Ascendant lives.
Before the Lady Keres usurped the throne, the realm teemed with magic; enchanters, elementals, dream walkers, healers… But they were all gone now. Or so it seemed.
Since her birth, Lyn’s path had been set in stone; she would inherit her father’s title and responsibilities and become the Baroness Tovaar. But it was what she inherited from her mother that would change her life forever.
Orphaned brother and sister, Sander and Mari, led simple lives tending the vineyard for their viceroy. Each day was much the same as the next, as long as Sander’s peculiar talent remained undiscovered.
Young Nessa had always known she was special. Gifted. But it was that very gift that compelled her parents to seclude her in a corner of the realm where, by the Blessed Mother’s grace, the stalkers would never find her.
None of them knew their true lineage. None were aware of their bond. And, until mysterious strangers came into their lives, none of them knew that the fate of the realm rested upon their shoulders and that it was their destiny to restore the lost magic of Lithandys.
Amborlaine Greentinker's reality turns upside down, as the outside world forces itself into her life. She is unwittingly launched on a quest for the legendary dragon orbs. Laine must face decisions that will alter her destiny and the fate of the Realms of Xenkur.
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