Seek your Purpose, Seek your Power. Seek the Veil.
Young Hestea left his secret home to fight back against an age-old enemy. But he has no power, only the untested warhammer on his back. With his unwitting magi companion Gunter at his side, they seek their destinies in the cold wilds of Beckenburg.
Joining a band of mercenaries, Hestea will struggle to find his place in a group of unlikely heroes; and when all seems lost: discovers a power within, that he can not explain.
Seeking the Veil is a story of adventure, friendship; and the exciting prequel 3-part series to the Epic Fantasy novel Veil of a Warrior.
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CONTENT: Part 1 is approx 60 book pages long, all 3-parts total about 250 pages. There is some violence and gore, minor and infrequent swearing and some implied sex. Recommended for 13 and up, or mature, younger readers.
"A really good medieval fantasy adventure..."
--Ray Nicholson, Book Reviewer
"Hill paints a very vivid medieval style world, with miniscule details befitting a Martin or Tolkien."
--Lars Teeney, Sci-fi author of "The Apostates"
"...author Clifton Hill has broken down this tale of Hestea into bite sized morsels that pack all of the punch, wonder and atmosphere of the fantasy world. ...
For those not able to sit still through a longer tome, this is enough to get you started on a dark journey that will change a boy to a man."
--Dianne Bylo, aka Dii, Book Blogger for tometender.blogspot.com
"The Tension Runs Full Throttle!" for Part 3 that concludes Seeking the Veil.
--Dianne Bylo, aka Dii, Book Blogger for tometender.blogspot.com
“Seeking the Veil is...fantastic...purchase Part 2 immediately so that you can read more of the story. The writing is fantastic.”
—Susan Pixley, Book Reviewer
A broken warrior. A hunted thief. The courage to save an empire.
As one of the empire's most skilled soldiers, Brandt is no stranger to combat. After he and his fellow wolfblades fight a merciless warrior armed with impossible magic, Brandt is left shattered. Searching for answers, Brandt stumbles upon a secret war, fought by a very few, that threatens the land he calls home.
Alena is a gifted student studying for university exams. She moonlights as a thief and spy, searching for a purpose beyond the walls of her small town. When she steals a powerful artifact she becomes the most wanted thief in the empire, sending her fleeing across the continent for safety.
Their quest for answers uncovers lies buried for generations.
Lies at the heart of their empire.
As a mysterious and powerful enemy prepares their assault, Brandt and Alena must race to find the truth and save their home.
Before the Gate Beyond Oblivion summons them both.
Meet Sam Thornton, collecter of souls. The souls of the damned, to be precise. Because of his efforts to avert the Apocalypse, Sam Thornton has been given a second chance: provided he can stick to the straight-and-narrow.
Which sounds all well and good, but when the soul that Sam is sent to collect goes missing, he finds himself on a path leading straight to Hell.
"Chris Holm pulls readers in and pins us to the edge of our seats." -New York Journal of Books
Only one thing stands between Never and answers – his brother.
Driven toward the enemy-occupied Imperial City, Never’s doubts grow. Even with new knowledge about his powers, can he truly keep his friends safe in a warzone? Or, like too many times before, will he end up responsible for the deaths of those he should have protected?
Never faces a bitter choice between finally winning the answers he has searched for all his life and stopping his brother once and for all. Worse, he knows that if he hesitates, Snow’s sinister vision for the world will come to pass.
Beneath the murky waters of the lake, an ancient being slumbers, and Brygida is its servant. Kept sheltered in the woods by her mothers from the nearby village, Brygida has never had so much as a friend—until the day she meets a charming stranger painting by the lake. He invites her to the village's harvest feast, but her taste of the forbidden ends with a murder.
Called into service for the first time, Brygida must take up her ancestral duty as Reaper of Death and solve the murder within three days. If she brings the murderer to the lake on the third day, the being she serves will be sated. If she fails, Brygida herself will be drawn beneath the murky waters, and the village massacred. There's only one problem: the main suspect is her charming painter, Kaspian.
As Brygida investigates, the dangers are many and answers few. The village and her family stand against her, and with time running short, the lake demands a price. Brygida believes Kaspian is innocent, but can she stake her life on it, when failure means condemning the rest of the village, and being dragged into the deep . . . ?
The New York Times–bestselling author of the Lost Fleet series tells tales of an alien ambush, time-traveling cavalrymen, and a military lawyer in space.
In his New York Times bestselling Lost Fleet series, author Jack Campbell has taken readers and Captain “Black Jack” Geary on a fast-paced journey of conquest across vast reaches of space. Now, in the three novellas contained in Swords and Saddles, first in a series of short fiction collections from Jack Campbell, readers can explore the entire universe of Campbell’s fiction. A new author’s note accompanies each story.
Begin by entering “The Rift.” Answering a distress call from a colonized planet, a combat team finds themselves ambushed. They manage to scrabble their way to a remote research facility in the countryside, joining a group of schoolchildren that have holed up with the researchers—three groups united in fear that their lives will last only as long as they can avoid discovery by the aliens that have come to their planet. When the aliens do come, it becomes clear that despite all the years of research, the humans’ understanding of the aliens is woefully incomplete.
“Swords and Saddles” is one of several alternate history stories that Jack Campbell has written. When lightning strikes Captain Ulysses Benton and his U.S. Cavalry Fifth Regiment, they recover to find an ancient structure in the desert that they’ve never seen before—and writing in a language none of them recognize. When the next find themselves skirmishing with soldiers wearing armor more appropriate to Roman centurions than 1870s Kansas, it becomes clear that wherever it is they are, it isn’t Kansas. But where are they, then? And how do they make their way home?
The Lost Fleet isn’t the only Jack Campbell series full of outer space intrigue. “Failure to Obey” is a novella in his Paul Sinclair series. When Lieutenant Jen Shen saves the day after a terrorist attack on a space station, she gets a medal, but Ivan Sharpe, a fellow officer and Paul’s former master-at-arms, gets a court martial. In a classic court martial scene that rivals the best in American literature, Paul must work behind the scenes to save Ivan’s military career.
Vampire queen Betsy Taylor has awoken in a Chicago morgue, naked as a corpse. Her last memory is reconciling with her husband, Eric Sinclair, after a time-traveling field trip to hell (literally) with her sister, Laura. Now, she’s Jane Doe #291, wrapped in plastic with a toe tag. Betsy can’t help but wonder, what in hell happened? For starters, she and Laura didn’t time-travel alone. What followed them had a wicked agenda: to kill Betsy in a time when she was young and vulnerable and end her future reign as queen. But it’s not just Betsy’s future that’s taken an unexpected detour. Everyone in her circle, alive or undead, is feeling the chill. Betsy can’t let the unthinkable happen. It would be a cold day in hell if she did.
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