Fans of Lauren Myracle and Wendy Mass will love acclaimed author Lisa Greenwald’s new series about two best friends who kick-start middle school with a bucket list of eleven things they need to do to become AMAZING before their joint twelfth birthday party.
The first day of middle school means trading in freeze tag at the pool for new schedules, fabulous outfits, and a fresh start. But for eleven-year-old Kaylan, the chaos of new locker combinations, cafeteria cliques, and potential first kisses is more than she can handle. She dreads the start of sixth grade and feels like she wants—no, needs—a winning game plan.
Luckily, Kaylan and her effortlessly chill BFF, Arianna, have a fool-proof plan for tackling transitions: a list of eleven things they need to do to totally transform themselves before they both turn twelve in November.
But between making guy friends, getting detention (and makeovers!), helping humanity, and having super-candid conversations with their moms about their flaws, the first 100 days of school turn out worse than Kaylan ever imagined. Kaylan and Ari forget to focus on their friendship and soon their loyalty to the list—what was meant to help them keep it together—becomes the very thing tearing their lives apart.
Five books in one! With nonstop action, huge plot twists, and tons of humor, this series will quickly have your 7- to 12-year-old video game fan begging for just one more chapter.Getting sucked into a video game is not as much fun as you'd think. Sure, there are jetpacks, hover tanks, and infinite lives, but what happens when the game starts to turn on you? In this best-selling series, 12-year-old Jesse Rigsby finds out just how dangerous video games-and the people making those games - can be.Book One: Trapped in a Video GameJesse hates video games - and for good reason. You see, a video game character is trying to kill him. After getting sucked into the new game Full Blast with his best friend, Eric, Jesse quickly discovers that he's being followed by a mysterious figure. If he doesn't figure out what's going on fast, he'll be trapped for good!Book Two: The Invisible InvasionJesse's rescue mission has led him into the world of Go Wild, a Pokemon Go-style mobile game full of hidden danger and invisible monsters. Can Jesse stay alive long enough to sneak into the shady video game company and uncover what they're hiding?Book Three: Robots RevoltThe robot villains from Super Bot World 3 have been released into the real world, and it's up to Jesse to get them back. This is Jesse's most dangerous mission yet, because this time, the video game is real. And in the real world, there are no extra lives.Book Four: Return to Doom IslandIn this retro adventure, Jesse will need to outsmart a superintelligent android, outlast a tireless drone, and outswim an eight-bit shark. If he can somehow pull all that off, Jesse will discover that he hasn't even gotten to the scary part yet.Book Five: The Final BossJesse and Eric have 10 minutes to save the world. In those 10 minutes, they're supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it's too late. Sound impossible? It's super impossible. The clock is ticking.
Luc Waldon always figured he knew what his passion was: football. He lives it, he breathes it—and he thinks he has what it takes to go all the way to the NFL. So when his football coach orders him to sign up for contemporary-dance classes to improve his game, Luc's less than thrilled. When he realizes that dance might actually be his true passion, he faces a tough decision. Is he willing to leave behind the field and a real shot at professional sports, and disappoint his parents, his coach and his teammates, in order to pursue a new dream?
The epic third novel in the #1 New York Times bestselling Court of Thorns and Roses series by Sarah J. Maas.
Feyre has returned to the Spring Court, determined to gather information on Tamlin's actions and learn what she can about the invading king threatening to bring her land to its knees. But to do so she must play a deadly game of deceit. One slip could bring doom not only for Feyre, but for everything-and everyone-she holds dear.
As war bears down upon them all, Feyre endeavors to take her place amongst the High Fae of the land, balancing her struggle to master her powers-both magical and political-and her love for her court and family. Amidst these struggles, Feyre and Rhysand must decide whom to trust amongst the cunning and lethal High Lords, and hunt for allies in unexpected places.
In this thrilling third book in the #1 New York Times bestselling series from Sarah J. Maas, the fate of Feyre's world is at stake as armies grapple for power over the one thing that could destroy it.
Anna Kadabra is a mathmagical detective. When a mysterious, number-themed robbery takes place, she decides to take the case! Join Anna and her sphinx-kitten Cleo, in this action-packed adventure story-which will put your number skills to the test.As she hunts for clues, Anna will have to look out for the Division Dragon's tricks and traps. Help her to crack number codes, navigate maths maps, and solve perplexing pattern puzzles!Thanks to this enchanting book, you'll soon be a wizard at maths, just like Anna!
The seductive and stunning #1 New York Times bestselling sequel to Sarah J. Maas's spellbinding A Court of Thorns and Roses.
Feyre has undergone more trials than one human woman can carry in her heart. Though she's now been granted the powers and lifespan of the High Fae, she is haunted by her time Under the Mountain and the terrible deeds she performed to save the lives of Tamlin and his people.
As her marriage to Tamlin approaches, Feyre's hollowness and nightmares consume her. She finds herself split into two different people: one who upholds her bargain with Rhysand, High Lord of the feared Night Court, and one who lives out her life in the Spring Court with Tamlin. While Feyre navigates a dark web of politics, passion, and dazzling power, a greater evil looms. She might just be the key to stopping it, but only if she can harness her harrowing gifts, heal her fractured soul, and decide how she wishes to shape her future-and the future of a world in turmoil.
Bestselling author Sarah J. Maas's masterful storytelling brings this second book in her dazzling, sexy, action-packed series to new heights.
Fox and Chick are back in this newest book in the hilarious early reader series by Geisel Honoree Sergio Ruzzier.In the tradition of Frog and Toad, this critically acclaimed early reader series features Fox and Chick – two unlikely friends who despite their differences always manage to find a way to get along. In this third book in the series, Fox and Chick have a sleepover, search for a lost hammer and throw a surprise party that unexpectedly surprises everyone. The universal characters, humor and comic-style layouts make it ideal for both the picture book audience and emerging readers.• BUDDY BOOKS ARE PERENNIAL: From Frog and Toad to Elephant & Piggie to Ivy & Bean, kids of all ages respond to books about friendship.• PERFECT FOR NEW READERS: The universal characters, humor, and comic-style layouts make it ideal for both the picture book audience and emerging readers.• AWARD-WINNING: The first book in the series won a Geisel Award Honor for "the most distinguished book for beginning readers" by the American Library Association. It was also a New York Times Notable Children's Book and appeared on many Best Book of the Year lists.• KIDS LIKE GRAPHIC NOVELS: This series will appeal to kids who are visually oriented readers as well as new readers who are eager to tackle graphic novels.Perfect for:• Parents, caregivers, and grandparents• Teachers and librarians • Fans of Frog and Toad, Elephant & Piggie, Bink & Gollie, Charlie & Mouse, and Barkus
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