Amidst the streets of London they grew up till their parents died, and even after Scarlett had moved to Coventry her heart still ached for home. The home where all of her memories were and the town which had streets she would give anything to tread upon again. She longed to see her sister Adrienne who still lived in London, in the same old house their parents had left behind.
Scarlett had left her home years ago after she had made the terrible mistake of falling in love with her sister’s betrothed, Edward, after merely running into him one strange night and the aftermath of her ordeal left her collecting bits and pieces of her heart ever since.
It was just another day when she received a letter that announced of her sister’s untimely demise. She travelled to her hometown the very next day after so many years only to see her sister being lowered to the ground and have the man who ruined both their lives change her thereafter.
He changed her into someone she had never seen herself become and made her feel things she never imagined herself feeling again.
It is 1875, and Count Dracula is President of the United States of America.
In the wake of the Civil War, with the country struggling to regain its balance, Dracula seized power. The Count's thralls assassinated President Lincoln and his entire administration in a single night and, in the ensuing chaos, their master made his move. Dominating the Senate, he declared himself President-for-Life, and now rules the Union with fear and an iron fist. His vampiric progeny, the Coven of the Red Hand, infest every strata of society, and enforce Dracula's will with ruthless efficiency.
Drawn by the shadows gathering across the nation, secretive cults and evil creatures emerge from their lairs to thrive in the darkness of the new regime. Fleeing from the oppression and menace of the East, hordes of pioneers head to the West, hoping for a new life.
Dracula's greed, however, knows no bounds, and his reach is long…
Dracula's America: Shadows of the West is a skirmish game of gothic horror set in an alternate Old West. Secret wars rage across the country – from bustling boom-towns to the most remote wilderness – as cults and secret societies fight for power and survival. Players will throw their support behind one of these factions, and will lead a Posse in fast-paced, cinematic battles for dominance and survival.
Elaine is an orphan girl who has grown up in a world where magical ability brings power. Her limited talent was enough to ensure a magical training but she's very inexperienced and was lucky to get a position working in the Great Library. Now, the Grand Sorcerer - the most powerful magician of them all - is dying, although initially that makes little difference to Elaine; she certainly doesn't have the power to compete for higher status in the Golden City. But all that changes when she triggers a magical trap and ends up with all the knowledge from the Great Library - including forbidden magic that no one is supposed to know - stuffed inside her head. This unwanted gift doesn't give her greater power, but it does give her a better understanding of magic, allowing her to accomplish far more than ever before. It's also terribly dangerous. If the senior wizards find out what has happened to her, they will almost certainly have her killed. The knowledge locked away in the Great Library was meant to remain permanently sealed and letting it out could mean a repeat of the catastrophic Necromantic Wars of five hundred years earlier. Elaine is forced to struggle with the terrors and temptations represented by her newfound knowledge, all the while trying to stay out of sight of those she fears, embodied by the sinister Inquisitor Dread. But a darkly powerful figure has been drawing up a plan to take the power of the Grand Sorcerer for himself; and Elaine, unknowingly, is vital to his scheme. Unless she can unlock the mysteries behind her new knowledge, divine the unfolding plan, and discover the truth about her own origins, there is no hope for those she loves, the Golden City or her entire world.
Family secrets, powerful magic, a slow-burn romance ...
Ridley Kayne has discovered she’s not alone.
There are others with magic just like hers. Those who are also hunted by the Shadow Society.
With Archer’s help, Ridley sets out to find the other elementals living in Lumina City.
They’ll have to be careful not to draw the attention of the Shadow Society or the law—or Ridley’s dad, who would prefer she stay away from those with illegal magic like hers.
So Ridley does whatever she can to pretend life is back to normal.
Until the night her magic is discovered.
Grab your copy today to continue the pulse-pounding journey through a dystopian urban fantasy world!
- - -"My heart is still racing! I couldn't put this book down!" ~ Jennifer D. on Goodreads ★★★★★
"... quickly becoming one of my all time favorite series." ~ Terra on Goodreads ★★★★★
"... I was captivated and could not put it down ..." ~ Laetitia on Goodreads ★★★★★
"I loved the budding romance between Ridley and Archer ..." ~ Ann O on Goodreads ★★★★★
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THE RIDLEY KAYNE CHRONICLES:Elemental Thief - out now!Elemental Power - out now!Elemental Heir - 2019
"You want to know the truth."
Sonea has learned much since she was but a penniless urchin possessing an awesome untapped ability. She has earned the grudging respect of her fellow novices and a place in the Magicians' Guild. But there is much she wishes she had never learned—what she witnessed, for example, in the underground chamber of the mysterious High Lord Akkarin . . . and the knowledge that the Guild is being observed closely by an ancient fearsome enemy.
Still, she dares not ignore the terrifying truths the High Lord would share with her, even though she fears it may be base trickery, a scheme to use her astonishing powers to accomplish his dark aims. For Sonea knows her future is in his hands—and that only in the shadows will she achieve true greatness . . . if she survives.
Taziem is a magnificent dragon: sexy, powerful, intelligent. Like other dragons, she hoards diamonds, but unlike other dragons, she covets knowledge as well. So when the local villagers offer her one of their younglings as a sacrifice, she decides to take it home with her and study it so she might learn all there is to know about humans. If the youngling satisfies her curiosity, she’ll set it free eventually. If it disappoints, she’ll feed it to her soon-to-be-born dragonets.
As it so happens, the youngling is fearless, clever, and dragon-smart. She quickly exceeds Taziem’s wildest expectations and winds up bonding with the newborns. Lathwi, The Soft One, they call her, and accept her as a tanglemate. As they live and grow and play together, Lathwi forgets that she was ever human. After a time though, Taqziem must banish Lathwi from her territory for her own safety.
Forced into the human world again, Lathwi begins a journey of re-discovery, stumbling onto a plot to revive dragonkind’s ancient nemesis. She withstands sorcerous attacks and an onslaught of demons, but without her mother’s help, she knows she cannot defeat the evil that threatens to consume the world.
The question is, can she return to Taziem’s mountain in time to prevent an apocalypse?
“Sands writes books that keep readers coming back for more.”Katie MacAlister, author of A Girl’s Guide to Vampires In the world of the sexy and seductive Argeneau family of vampires, true love is good from the first bite to the last. Love Bites is a classic from New York Times and USA Today bestselling author Lynsay Sands, the second volume in her much beloved Argeneau series—the story of an achingly hot three hundred year-old bachelor immortal and the beautiful coroner he chooses as his lifemate. Paranormal romance just doesn’t get any tastier than this!
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