Crazy-but-true stories about history, geography, and human achievement make this acclaimed nonfiction series perfect for fans of curiosities and wonders. A fun way for middle graders to explore ways to separate fact from fiction. This nonfiction chapter book is an excellent choice to share during homeschooling, in particular for children ages 7 to 9 who are reading independently. It’s a fun way to keep your child engaged and as a supplement for activity books for children.
Did you know that a young girl once saved an entire beach community from a devastating tsunami thanks to something she learned in her fourth-grade geography lesson? Or that there is a person alive today who generates her own magnetic field? Or how about the fact that Benjamin Franklin once challenged the Royal Academy of Brussels to devise a way to make farts smell good?
Welcome to Two Truths and a Lie: Histories and Mysteries! You know the game: Every story in this book is strange and astounding, but one out of every three is an outright lie.
Can you guess which stories are the facts and which are the fakes? It’s not going to be easy. Some false stories are based on truth, and some of the true stories are just plain unbelievable! Don’t be fooled by the photos that accompany each story—it’s going to take all your smarts and some clever research to root out the alternative facts.
From a train that transported dead people to antique photos of real fairies to a dog who was elected mayor, the stories in this book will amaze you! Just don’t believe everything you read. . . .
Winner of the 1993 Sheila A. Egoff Children’s Literature Prize, shortlisted for the Silver Birch Award and the CLA Book of the Year Award
Jasmine is not sure she likes the idea of being stuck in Victoria while her father goes to China for a year. But on a field trip to Chinatown, she explores a curious shop in Fan Tan Alley and accidentally passes through a hidden door. She finds herself in Victoria's Chinatown of the late 1880's. Mistaken for a Chinese boy, she is soon caught up in a race through the Fraser Canyon to find a tiger amulet.
The epic third novel in the #1 New York Times bestselling Court of Thorns and Roses series by Sarah J. Maas.
Feyre has returned to the Spring Court, determined to gather information on Tamlin's actions and learn what she can about the invading king threatening to bring her land to its knees. But to do so she must play a deadly game of deceit. One slip could bring doom not only for Feyre, but for everything-and everyone-she holds dear.
As war bears down upon them all, Feyre endeavors to take her place amongst the High Fae of the land, balancing her struggle to master her powers-both magical and political-and her love for her court and family. Amidst these struggles, Feyre and Rhysand must decide whom to trust amongst the cunning and lethal High Lords, and hunt for allies in unexpected places.
In this thrilling third book in the #1 New York Times bestselling series from Sarah J. Maas, the fate of Feyre's world is at stake as armies grapple for power over the one thing that could destroy it.
Fox and Chick are back in this newest book in the hilarious early reader series by Geisel Honoree Sergio Ruzzier.In the tradition of Frog and Toad, this critically acclaimed early reader series features Fox and Chick – two unlikely friends who despite their differences always manage to find a way to get along. In this third book in the series, Fox and Chick have a sleepover, search for a lost hammer and throw a surprise party that unexpectedly surprises everyone. The universal characters, humor and comic-style layouts make it ideal for both the picture book audience and emerging readers.• BUDDY BOOKS ARE PERENNIAL: From Frog and Toad to Elephant & Piggie to Ivy & Bean, kids of all ages respond to books about friendship.• PERFECT FOR NEW READERS: The universal characters, humor, and comic-style layouts make it ideal for both the picture book audience and emerging readers.• AWARD-WINNING: The first book in the series won a Geisel Award Honor for "the most distinguished book for beginning readers" by the American Library Association. It was also a New York Times Notable Children's Book and appeared on many Best Book of the Year lists.• KIDS LIKE GRAPHIC NOVELS: This series will appeal to kids who are visually oriented readers as well as new readers who are eager to tackle graphic novels.Perfect for:• Parents, caregivers, and grandparents• Teachers and librarians • Fans of Frog and Toad, Elephant & Piggie, Bink & Gollie, Charlie & Mouse, and Barkus
A spooky comedy from Chris Powling with hilarious illustrations by Loretta Schauer. Perfect for fans of Amelia Fang and Knitbone Pepper.
A ghost has been haunting Ben's grandpa's house with cobweb trails and the TAP-TAP-TAP of its heartbeat. So when the clock strikes twelve, Ben's brother dares him to go on a hunt for the ghost in the church graveyard. Will he be brave enough?
This quirky story from Chris Powling has engaging black-and-white illustrations by Loretta Schauer and is perfect for children who are developing as readers.
The Bloomsbury Readers series is packed with brilliant books to get children reading independently in Key Stage 2, with book-banded stories by award-winning authors like double Carnegie Medal winner Geraldine McCaughrean and Waterstones Prize winner Patrice Lawrence covering a wide range of genres and topics. With charming illustrations and online guided reading notes written by the Centre for Literacy in Primary Education (CLPE), this series is ideal for reading both in the classroom and at home. For more information visit www.bloomsburyguidedreading.com.
Book Band: Brown
Ideal for ages 7+
Five books in one! With nonstop action, huge plot twists, and tons of humor, this series will quickly have your 7- to 12-year-old video game fan begging for just one more chapter.Getting sucked into a video game is not as much fun as you'd think. Sure, there are jetpacks, hover tanks, and infinite lives, but what happens when the game starts to turn on you? In this best-selling series, 12-year-old Jesse Rigsby finds out just how dangerous video games-and the people making those games - can be.Book One: Trapped in a Video GameJesse hates video games - and for good reason. You see, a video game character is trying to kill him. After getting sucked into the new game Full Blast with his best friend, Eric, Jesse quickly discovers that he's being followed by a mysterious figure. If he doesn't figure out what's going on fast, he'll be trapped for good!Book Two: The Invisible InvasionJesse's rescue mission has led him into the world of Go Wild, a Pokemon Go-style mobile game full of hidden danger and invisible monsters. Can Jesse stay alive long enough to sneak into the shady video game company and uncover what they're hiding?Book Three: Robots RevoltThe robot villains from Super Bot World 3 have been released into the real world, and it's up to Jesse to get them back. This is Jesse's most dangerous mission yet, because this time, the video game is real. And in the real world, there are no extra lives.Book Four: Return to Doom IslandIn this retro adventure, Jesse will need to outsmart a superintelligent android, outlast a tireless drone, and outswim an eight-bit shark. If he can somehow pull all that off, Jesse will discover that he hasn't even gotten to the scary part yet.Book Five: The Final BossJesse and Eric have 10 minutes to save the world. In those 10 minutes, they're supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it's too late. Sound impossible? It's super impossible. The clock is ticking.
Sarah J. Maas's New York Times bestselling Throne of Glass series reaches new heights in this sweeping fourth volume.
Everyone Celaena Sardothien loves has been taken from her. But she's at last returned to the empire-for vengeance, to rescue her once-glorious kingdom, and to confront the shadows of her past...
She has embraced her identity as Aelin Galathynius, Queen of Terrasen. But before she can reclaim her throne, she must fight.
She will fight for her cousin, a warrior prepared to die just to see her again. She will fight for her friend, a young man trapped in an unspeakable prison. And she will fight for her people, enslaved to a brutal king and awaiting their lost queen's triumphant return.
Celaena's epic journey has captured the hearts and imaginations of millions across the globe. This fourth volume will hold readers rapt as Celaena's story builds to a passionate, agonizing crescendo that might just shatter her world.
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